

This can also be frustrating if you go to hide in one of these apparently open areas and get killed when you discover too late that it is not so open. Additionally, if you rescue an NPC, by opening a prison door for instance, they will thank you for their freedom, but apparently were not overly excited about it as, if you pass by again some time later, they are still standing there.Īlso on the down side, Rynn or an enemy she is fighting will periodically become stuck in some invisible barriers that should, by all appearances, be navigable areas. The NPC talks, Rynn responds, you are essentially an unnecessary bystander. When you engage in conversation with someone, the game takes over and you sit back to watch. Unfortunately, the game looses some of its interaction when dealing with NPCs. Definitely, a nice touch that most RPG players can appreciate after all the game time spent deciding what inventory item you want to drop so you can pick up something else. This allows for variety in treasure without the hassle of selling it all later. As you adventure through dungeons and pick up treasure, most of the unusable items, such as gems, that you would have to sell anyway are automatically converted to gold. This ability to soar through the sky on a dragon's back is more than most Fantasy Adventure and RPG gamers can resist and is almost worth the investment by itself.Īnother great feature worth mentioning is their unique way of dealing with limited inventory space. His movement is a bit more challenging to master, but well worth the effort. From his back you can fly through the skies and battle enemies. In Drakan you can ride your companion Arokh, a magnificent dragon of the Elder Breed.
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On the down side, you have to release your targeting in order to run away from an opponent, which can be frustrating in the heat of battle, at least until you get the hang of it.ĭrakan also offers a unique aspect that few games, other than its PC based predecessor Drakan: Order of the Flame, can boast at this time. Targeting is also a handy feature when fighting hand to hand as it allows you to dodge attacks without loosing track of your opponent. Both magic and bow range attacks are made a bit easier with the targeting feature, however, in some cases when you cannot seem to target with the bow, there is a zoom feature that comes in handy for getting enemies in challenging spots. The gameplay for Rynn incorporates more features of role-playing games (RPGs), such as the fact that she can specialize in the skills of martial combat, archery, or magic by collecting experience by slaying foes.Magical spells are invoked with a unique set of hand movements that must be remembered for each spell, making magic what it should be, a learned skill for the character and the player. Flying to faraway regions and squaring off against some of the game’s most formidable adversaries are both parts of Arokh’s gameplay. Throughout the course of the game, the player will have the opportunity to play the role of both Rynn and Arokh. It is now up to Rynn and Arokh to travel to the world of the dragons, vanquish the Desert Lords, and mend the rift that has developed between humans and dragons.Īction and role-playing game components are both present in Drakan: The Ancients’ Gates. However, the passageway leading to the land of dragons has been locked, and the only thing that can unlock it is a dragon of the Elder Breed. In order for the humans to defeat them, they will need the assistance of powerful allies.

When they get there, they learn that a kind of three-headed creature known as Desert Lords has been wreaking havoc on the local human population as of late. Arokh, her dragon, tells her that he and they are being summoned to the city of Sardana by a voice that they both hear. When the dragon rider Rynn returns to her hometown, she discovers that it has been obliterated and that all of its inhabitants have been slaughtered.
